It is not atypical use case to deploy Liberty-applications to IBM Bluemix. While you can do it in many ways, one of the better ways is to use UrbanCode Deploy to automate deployments to Bluemix.
This lab, Deploy Liberty application to Bluemix, describes how to do it. The lab is also a good introduction to UrbanCode Deploy as it starts by installing UCD and lab introduces the main concepts of UCD while going trough the use case of deploying Liberty-application to Bluemix.
So head to the UrbanCode Developer Center and check the lab. And all the other stuff.
It’s been a while since last post. Over half a year. Time flies, doesn’t it?
Since last post, I’ve been developing a new iOS application using the same kind of UI as Command Line Program for iOS. More on that later when it’s ready to be released.
IBM Urban Code Deploy is a tool to automate deployments. As is typical with many software tools, they need to be installed in order to use them. Continue reading “Deployment of IBM Urban Code Deploy”
Small updates for both Gravity One and Tycoon One are now live.
Gravity One changes:
- Streamlined user experience.
- Removed music.
- Removed most In-App purchases.
- Updated to iOS 9.
- Internal changes.
Tycoon One changes:
- Changed icon.
- Removed Twitter integration.
- Internal changes.
Command Line Program for iOS is a command line program for iOS. It’s not a shell but a collection of various commands using the greatest user interface of all time: the command-line interface.
Command Line Program is available at App Store.
Continue reading “Command Line Program for iOS”
GitHub is, as many probably know, home of many open source projects (apparently tens of millions of them) and very, very tiny portion of them projects are somewhat close to me.
Continue reading “State of the GitHub”
I created a new GitHub project: mazepy. Mazepy includes maze classes for Python. Those classes and other code are translated from Ruby sources in the book “Mazes for Programmers” by Jamis Buck.
The project includes also additional code not in the aforementioned book.
I also updated MazinGame, removed maze-classes from it and added dependency to mazepy.